I developed the Ev3C simulator in high school hoping that it would be able to
demonstrate the evolution of virtual organisms in a random environment. I
didn't consult any biology texts or build any notion of progress into the
model; evolution would arise from the random mutation of programs
written in a simple "robot" instruction set and the pressure of
competition. It was a closed system with a finite amount of what I
called "biomass" - stuff to make new organisms out of. The organisms would
have to eat each other to survive.
Experiment 1:
Populations with different characteristics arise from
identical parents and compete for dominance
Experiment 2:
Excessively successful organisms mutate to cannibalism to survive